CHUKKAPolo & Equestrian · 1931

The game

The game

(The game)

Four riders a side, six chukkas of seven minutes, one ball. Here is everything you need on the touchline.

(In one sentence)

Two teams of four ride at a gallop and hit a small white ball with a long bamboo mallet through the other team’s posts, changing horses after every chukka.

0riders a side
0chukkas
0minutes each
0metres long

(Positions)

Numbers on the back.

1

Attack

The forward. Scores most goals and marks the opposing back.

2

Engine

Covers the most ground. Often the most aggressive rider.

3

Pivot

The playmaker, usually the highest handicap on the team.

4

Back

Defends the goal and turns defence into attack.

(Handicap)

From −2 to 10 goals.

Every player has a handicap. A team’s handicap is the sum of its four players — a 22-goal team is high goal. Slide to see who plays where.

0goals

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Polo teams lined up

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